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about 1 month ago
So what the heck is Kingdoms?

By now, you've probably noticed that we're a Kingdoms server. Frankly, Kingdoms is a pretty complex plugin and it'll take some time to get used to it. Lets gets started.

 

Starting a Kingdom

To start, you'll want to use /k create to make your own Kingdom. This command is free. Free I tell you! Amazing! Then, you can use /k lore to add a short description. Maybe you're the best. Or worst.

Next, you'll want to find a nice patch of land and use /k claim to claim your first chunk. Your claims don't have to be next to each other (imperialism for the win)! Your Kingdom home will automatically be set to this location, and you can use /k home to teleport back at any time. If you ever want to change your home, just use /k sethome in a new location inside your claim.

Now comes the most important step of all - your nexus. Use /k nexus to place it down. Your nexus is where all your Kingdom is managed from. You can upgrade your Kingdom, get more members and claims, set taxes, manage relations, attributes, and more in this single block. Protect it well. Use the same command to move your nexus again.

 

Resource Points and Money

You've probably noticed that all the Kingdom upgrades requires a certain currency called Resource Points. You get these by trading items in the resource point converter in the nexus (it's the hay bale on the bottom left). Use /k tradable to see which items are worth the most resource points. All other items get you 0.2 resource points, which means every 5 items gets you 1 resource point.

The server will also collect taxes once every hour. New Kingdoms are immune to this for a few days, but you should use /k bank to give it some money just in case. /k info can be used to check on how much tax you have to pay, in addition to other useful information.

If you don't want to keep depositing money into the bank every so often, you can make your Kingdom members automatically pay taxes directly to the bank every hour. Go to your Nexus > Settings > Tax to set a tax for your members.

 

Relations, Pacifism, and Invading

Now you might want to get aquainted with other Kingdoms. Some may be nice, others not so much. If you're more of the "please don't hurt me :,)" type of person, or just want to have a good time, you might want to set your Kingdom to pacifist. Head into the Nexus > Settings and toggle it on. Be warned that we have strict rules against abusing pacifism - use /rules to learn more.

After you've established relations with other Kingdoms using /k ally, /k truce, /k neutral, or /k enemy, you can manage what they can or cannot do in your Nexus > Settings > Relations.

If you hate your enemies that much, you can use /k invade to take over their land. You'll have to defeat their champion first, though. The champion is just a really cracked zombie. You can upgrade yours too, in Nexus > Champion Upgrades. 

 

It's really quite simple, isn't it?

 

Ok I'm not going to be like a redstone youtuber. But take some time to learn, and you might find yourself really enjoying it. Thanks for reading.

8 months ago
Frequently Asked Questions

Frequently Asked Questions



So people have been asking me a lot of questions recently, and since many of them are redundant, here is a list and their answers.

Q: Wtf is Kingdoms?

A: See http://ultimamc.net/forum/topic/27-so-what-the-heck-is-kingdoms/


Q: How do I make spawners?

A: Use /recipes to check spawner crafting recipes. You'll notice that most spawners require spawn eggs to craft. Spawn eggs have a 0.5% chance (increased with Looting enchantment) to drop from naturally spawned mobs, and also appear in crates and wandering traders.

 

Q: What are the tax equations?

A: If you want to know the exact value of hourly taxes on the server, here they are:

Kingdom Server Tax: %member amount% + (%lands% * (2 + %pacifist factor%)), where %lands% is the amount of land your Kingdom has, and %pacifist factor% equals 1 if your Kingdom is pacifist and 0 if not. You don't have to pay Kingdom Server Tax if you are in a nation.

Note that if your Kingdom has less than 100 might (check with /k info), you do not have to pay tax.

Nation Server Tax: %nation kingdoms% * 20 + 50

Custom Equations: Use %money% as a placeholder for your member's balance. For example, if you want to tax 5% of your player's balances every hour, your equation would be %money% * 0.05

 

Q: How is Kingdom land and might calculated?

A: Here are the exact equations calculating the amount of land you can have based on your "max claims" upgrade and Kingdom and Nation might.

Max Lands: (%member amount% + %nation kingdoms%) * (%max claims upgrade% * 2 + 5), where %nation kingdoms% is the amount of Kingdoms in your nation if you are in one, or 0 if you aren't, and %max claims upgrade% is the level of the "max claims" nexus upgrade.

Kingdom Might: %bank amount% + %resource points% + (%lands% ^ 2)

Nation Might: (%nation bank amount% + %nation resource points%) * %nation kingdoms%

 

Q: How do I set a custom Dynmap flag for my Kingdom?

A: Just use any raw image url (not a banner url!), for example https://i.imgur.com/d93HhCR.png

 

Q: How do I set RGB colors for my nickname?

A: First, you must be DIVINE rank. Next, you want to use the code like a normal color code, replacing the "XXXXXX" with a hex color code of your choice. Google that if you don't know what it is.

Players also have issues with the error "your nickname must be alphanumeric" sometimes. This means that you may have a non-color code symbol somewhere in your nickname, you have a space in your nickname, or one of your hex codes is incorrect.

 

Q: How much experience do achievements give?

A: It varies for every achievement, but generally Common - 1k, Uncommon 8k, Rare - 45k, Epic - 200k, Legendary - 1M, Mythic - 15M (There is currently only 1 mythic achievement. This value will be lowered if more get added.)

 

Thanks for reading. If you have any further questions feel free to contact me through Discord.

about 1 year ago
Axons Ban Appeal #2

The unconfirmed fact that you killed the user in a chunk that wasn't claimed is small detail that does not deserve to be argued against. The point of the pacifist Kingdom rules is to ensure that pacifist Kingdom players have a safe space to play on the server, and the fact that you assisted and helped others kill a pacifist player multiple times anywhere close to their territory is in itself bannable.

However, seeing as Depth has vouched for you, and hoping that I can trust you on your answer to the last question, I have reduced your ban time by 12 hours.

about 1 year ago
Pacifist Kingdom ban- depth

Your ban time has been reduced by 12 hours. While the reasoning behind killing the members of the pacifist Kingdom were unjustified, it seems that you did not have any malicious intentions towards their emotions. However, keep in mind that they were still hurt, and you still violated server rules.

about 1 year ago
Axons Ban Appeal.

Your ban appeal has been rejected. You clearly knew that you were exploiting a set of armor nobody on the server should have. Additionally, through the wording and missing questions there was obviously no effort placed into the writing of this ban appeal.

You do not seem to understand or regret the implications of your actions on the server.

EDIT: Thread will be locked in 24 hours.

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